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Wang, Yu Yun; Shi, Haotian; Gong, Yichen; Zhang, Boxin; Zhao, Bofan; Li, Ruoxi; Cronin, Stephen B (, Langmuir)
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Zhou, Hongwei; Gong, Yichen; Mugrai, Luvneesh; Khalifa, Ahmed; Nealen, Andy; Togelius, Julian (, FDG '18: Proceedings of the 13th International Conference on the Foundations of Digital Game)In this paper, we explore the possibility of search-based agents in games with resource-intensive forward models. We implemented a player agent in the Pommerman framework and put it against the baseline agent to measure its performance. We implemented a heuristic agent and improved it by enabling depth-limited tree search in specific gameplay moments. We also compared different node selection methods during depth-limited tree search. Our result shows that depth-limited tree search is still viable when presented with inefficient forward models and exploitation-driven selection method is the most efficient in this specific domain.more » « less
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